![]() ![]() Lara can hop across to the back of the ship and head to the exit inside. Sniping is so-so with the assault rifle, but you will be able to take out groups of people if you use the sticky bomb (up close).įrom the front deck, use Lara's chimney jump to the top of the containers near the upper super-structure. ![]() That being the case, you should focus on gunning and running to the exit (IGN will tell you where) so you can save health.Ĭlimb the anchor chain and use up your weapons to blast all the enemies here. This next stage is part of the first chapter, but you will not be visiting this section once you clear it (there are no treasures here). Notice how much of a genetic super-woman Lara Croft is - she does not suffer from nitrogen narcosis. ![]() Once outside the sea mount, head straight up so you can see where Lara' yacht is and make for it. Remember to get into the underwater tunnel, look for the room without the rock ramp and dive in that room's pool. From that ledge, you can get to the dark corner in the Kraken's room and find a small secret cave. Once you're back on top of the Kraken's room highest level, use the anchor ring to get towards the exit.īefore exiting the Kraken's room, look for a ledge (below the room exit) you can grab onto. This relic is in the Kraken's room, after getting ambushed by Amanda's non-ExOps mercenary jerk-asses. The swing is easy and if you lengthen the wire beforehand, you can swing to the exit and catch the ledge (just barely). Get across the squid room using the anchor ring in the roof. You will find yourself back in the Squid room, but at the very top of the chamber. Use the columns and spire jump Lara to the upper area. Get out of the artifact chamber using the other side room - the one with the little steps leading to a room of broken columns. ![]()
0 Comments
Leave a Reply. |